MapleStory Jett Guide Beginner Skill Build

Jett is actually a character initial released in Global MapleStory in the MapleStory: Renegades update. She can be a special Pirate Explorer, significantly like Cannoneer. She utilizes a Gun as her major weapon and also a Fist as a secondary weapon.

Initially a famed bounty hunter around the planet Cerberus, she was framed for killing the king of her planet. She escaped and crash-landed around the Maple World. Recovering from the crash, she learns that her supply of energy, a gem named the Core, has been stolen by Burke, her former companion. Now she pursues Burke to locate the Core and to regain her honor.

JETT Pros and cons

Super fast. Passive Speed Abilities + Teleport skill that also acts as an attack.
Fairly quick to seek out equipment at a pretty reasonable price tag.
Super flashy abilities that deliver extremely good damage/ self-buffs.
Tends to make use of Star Dust for Bonus stats and Weapon Attack.
Decent additional boss and quite excellent mobber.
Simple to start out. You get absolutely free equipment every time you transform jobs.

Skills have somewhat of a delay, particularly the 4th job ability Backup Beatdown.
A range is pretty challenging to improve.
HP pots are consumed a good deal more quickly.
Definitely no party buffs except for Maple Warrior and Epic Adventurer.
Slight to heavy button mashing for teleporting attack and 4th job moves.

Jett and Burke grew up together on the planet Cerberus immediately after Jett’s family members took in Burke, whose loved ones had been killed by pirates. While Jett comes from a household of well-known bounty hunters, she desires to become a member of the Royal Guard, helping to guard the king. Sadly, Jett cannot pass the tests to turn out to be a member of the Royal Guard. Rather, she decides to join up with her old friend Burke, who himself can be a bounty hunter now. Even though Burke is captain of a group of bounty hunters, he can under no circumstances be as great as Jett. Jett’s strength comes from the Core, an heirloom that provides her power. 

Burke can never have the Core, and this understanding starts to fester and develop into a deep jealousy of Jett. One day Burke is contacted by a mysterious voice. It desires him to frame Jett-forcing her to go around the run-and bring the Core to Maple Globe. In return, it is going to make Burke a powerful bounty hunter. Burke disguises himself as Jett and assassinates the king. Now there’s a bounty on Jett’s head and she has to escape before the Royal Guard catches her. With each other, Jett and Burke escape and wind up in Maple Planet.

MapleStory Jett Guide Newbie Talent Construct

Retro Rockets (Passive)
Permanently increases Movement Speed, Max Movement Speed, and Jump.
LV1: +50 Movement Speed +50, +30 Max Movement Speed, +20 Jump.

Core Aura
Surrounds accurate owner of your Core using a strong aura that enhances skills.
LV1: Increases All Stats which includes Weapon/Magic Attack based on Jett’s Level!
NOTE: The Core Aura uses Variable Buff Program to allocate bonus stat to STR, DEX, INT, LUK, Weapon Attack, and Magic Attack. Therefore, every Jett character will have a distinctive special bonus stat gained by means of Core Aura. You are able to reset the Core Aura stat by acquiring Supernova Dust (NX Item) or get Star Dust from monsters. Also, your Jett has to be at least Level 120 plus the Core has been completed to become in a position to reset stats.

MapleStory Jett Guide : 1st Job Ability Develop

Comet Booster (Passive)
Permanently increases Accuracy, Max Movement Speed, and Jump.
LV1: +22 Accuracy, +2 Max Movement Speed, +1 Jump.
LV10: +220 Accuracy, +20 Max Movement Speed, +10 Jump.

Shadow Heart (Passive)
Permanently increases Important Price and minimum Critical Damage.
LV1: +2% Essential Price, +1% Minimum Essential Harm.
LV10: +20% Critical Price, +10% Minimum Important Harm.

Tornado Uppercut (Active)
Attacks six enemies having a super-fast uppercut.
LV1: -17 MP, 274% Harm.
LV20: -23 MP, 350% Harm.

Glide Blast (Active)
Tumble forward in the course of a jump. Distance increases as skill level increases.
LV1: -11 MP, jumps a particular distance
LV10: -20 MP, jumps a particular distance

Double Shot (Active)
Attacks an enemy twice with two gunshots.
LV1: -4 MP, 127% Damage.
LV20: -7 MP, 165% Harm.

Summary: (61SP in 1st Job)
Anything maxed except Double Shot (11/20)

Skill Develop:
1. Add 1 SP into Tornado Reduce and Double Shot.
2. Max Glide Blast followed by Comet Booster and Shadow Heart.
three. Max Tornado Reduce and dump remaining SP into Double Shot.

Tornado Uppercut is far far better than Double Shot since it can kill numerous enemies at as soon as. Leveling with Tornado Uppercut alone is not going to be effective given that its a close combat talent. For that reason, max Glide Blast and Comet Booster first to obtain more speed boost before maxing Tornado Uppercut. You are going to only need at the least 10 SP in Double Shot to unlock Triple Fire (Jett 2nd Job Attack Ability).

MapleStory Jett Guide: 2nd Job Skill Construct

Gun Mastery (Passive)
Permanently increases gun mastery and accuracy.
LV1: 12% Gun Mastery, +6 Accuracy.
LV20: 50% Gun Mastery, +120 Accuracy.

Gun Booster (Supportive)
Temporarily doubles gun attack speed. Needs LV5 Gun Mastery.
LV1: -30 MP, Lasts 10 sec.
LV20: -11 MP, Lasts 200 sec.

Triple Fire (Active)
Attacks an enemy 3 times having a gun. Requires LV10 Double Shot.
LV1: -10 MP, 124% Damage.
LV20: -16 MP, 181% Damage.

Dark Clarity (Supportive)
Temporary increases weapon attack and accuracy.
LV1: -15 MP, +1 Weapon ATT, +84 Accuracy: 84, Lasts 66 sec.
LV20: -24 MP, +30 Weapon ATT, +160 Accuracy, Lasts 180 sec.

Static Thumper (Active)
Attack 6 enemies having a pounding shockwave.
LV1: -18 MP, 455% Harm.
LV20: -30 MP, 550% Damage.

Perseverance (Passive)
Recovers HP and MP over time.
LV1: +1% HP and MP every 19 sec.
LV15: +8% HP and MP each and every 5 sec.

Physical Instruction (Passive)
Permanently improves STR and DEX through sheer physical coaching
LV1: +3 STR, +3 DEX.
LV10: +30 STR, +30 DEX.

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